Artemis, Laser
Overview and History

Vehicle Specifications   General Stats
Name: Artemis, Laser   Threat Value: 1,016
Vehicle Type: Tank   Offensive Value: 1,894
Production Type: Scratch Built   Defensive Value: 244
Cost: 225,777.78 dinars   Miscellaneous Value: 909
Manufacturer: Various   Size: 9
Use: Anti-Air Platform   Original Default Size: 10
Height: 2.81 meters   Indv. Lemon Dice: 10
Length: 7.34 meters   Crew: 2
Width: 3.75 meters   Bonus Actions: 1
Avg. Armor Thickness: 120mm
Armor Material: Armoplast   Armor
Standard Op. Weight: 17,870 kg   Light Damage: 22
Primary Move Mode: Ground (60 kph)   Heavy Damage: 44
Secondary Move Mode: ( kph)   Overkill: 66
Deployment Range: 500 km
Sensor Range: 5 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 7
Powerplant: Gas turbines (x2)   Max Number on Field: 1
Engine Output: 800hp (x2)  
    Movement
Electronics   Primary Move Mode: Ground
Sensors: +1   Combat Speed: 5
Communications: 0   Top Speed: 10
Fire Control: 0   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -2

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 2
 Light Laser Cannon
 LLC
 T
 +1
 x16
 5/10/20/40
 
 40
 L1 DpRB-2, Snpr

Perks
Name Rating Game Effects AUX
 Automation
 2
 Acts as 2 crew
 
 Target Designator
 2
 Designates targets for guided weapons
 AUX
 Sniper System
 
 +1 to long and Extreme rolls for 2xLLC
 AUX
 Weapon Link
 
 L1: 2xLLC
 AUX
Flaws
Name Rating Game Effects
 Exposed Fire Control Systems
 
 "Fire Control" hits are one step worse
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Some ambitious commanders asked their technicians to refit some Artemises to give them superior defense against aircraft. The techs simply requisitioned a few damaged laser cannons, repaired them and fixed them on an old Artemis instead of the anti-aircraft cannons. The technicians, while skilled at their work, could not hanndle all the engineering problems which resulted from having so much electronic equipment in such a small space. The free electron lasers were easeir to adjust, but caused strong magnetic fields which interfered with the sensors and other field-sensitive devices. The vehicle's battery was too weak to properly power the weapons and the sensors, resulting in frequent shutdowns and various other problems. While the Laser Artemis was inexpensive and had some value on the battlefield, its inherent flaws and defects and its unpredictability made it a liability more than an advantage, and it never had the success it deserved. Despite its flaws, the refit package was passed from technician to technician an dfound its way into several units.